#ifndef OBJLOADER
#define OBJLOADER

class ObjLoader
{
public:
	char* path;
public:
	ObjLoader(char* path);
	~ObjLoader(void);
	int LoadObj(
		OBJECT4DV1_PTR obj,   // pointer to object
		char *filename,       // filename of Caligari COB file
		VECTOR4D_PTR scale,   // initial scaling factors
		VECTOR4D_PTR pos,     // initial position
		VECTOR4D_PTR rot     // initial rotations
		) ;
	int LoadMat(char *filename);
};
#endif

